Create Nodes by Uploading Files
Upload a file from the Add Node menu, and the system automatically creates the matching node type.
The Add Node menu is not just for picking node types — it also accepts file uploads. Drop a file and the system detects its type, then creates the right kind of node automatically.
Content
Workflow
Advanced
Import
Where to find it
Right-click anywhere on the canvas or use the left toolbar to open the Add Node menu. The Upload button at the bottom of the menu is the entry point. You can also drag and drop files directly onto the canvas for the same result.
Supported file types
The upload feature detects the actual file type and picks the matching node:
- Image —
.jpg.png.webpand more → Image node - Video —
.mp4.webmand more → Video node - Audio —
.mp3.wavand more → Audio node - 3D model —
.glb.gltf.obj.fbxand more → 3D World node - Text / Script —
.txt.md.docx.pdf.html.srt→ Text node
You don't need to know what type of node the file will become — it all happens automatically.

Image node
Video node
Audio node
3D World node
Upload vs Asset Library
For one-off files, uploading directly from the Add Node menu is the fastest path. If you need to reuse the same file across projects, save it to the asset library after uploading.
Common use cases
- Drag a reference image onto the canvas to create an image node
- Upload a script file (
.docxor.pdf) to extract text and create a text node - Import 3D models for scene building